by Chris Myhill
Director of Experience
Wireframes can serve many purposes. In a nutshell though, they’re a way of sharing design ideas earlier.
These quick and dirty layouts help us to communicate ideas sooner in the design process. They encourage a faster cycle of feedback and iteration. This makes them an incredibly powerful deliverable.
If you’re a UX designer, you’re probably creating wireframes all the time. For me personally, there aren’t many days where I won’t do some kind of wireframing work. In spite of this, it’s sometimes hard to know what your wireframes should look like.
Even without the inclusion of polished look-and-feel, there’s still a lot of detail we could add.
For example, should we include…
These decisions affect what we call a wireframe’s ‘fidelity’.
Fidelity is the measure of how much visual detail we’re adding. The greater the fidelity, the closer our wireframes get to the real deal.
When it comes to choosing the right level of fidelity in your wireframes, there’s no right or wrong answer. Like everything else in our kooky industry : it depends.
The answer depends on the why you’re making them in the first place.
Start with the following questions :
In this guide I’m going to describe three main wireframe fidelities – low, medium and high. I’ll talk to the pros and cons of each, and when they should be used on a project.
When it comes to choosing the right level of fidelity in your wireframes, there’s no right or wrong answer. Like everything else in our kooky industry : it depends.
A single screen should take no longer than a few minutes to throw together. Think scribbling on the back of a napkin.
Quite often I’ll sketch several low fidelity wireframes on the same whiteboard or sheet of paper. I’ll then draw arrows that link these screens together, showing the flow between them.
This kind of drawing is called a ‘wireflow’. It’s a half-way house between a wireframe and a traditional process diagram. A sequence of low fidelity wireframes can be a great way to explain an early idea.
Low fidelity wireframes let you quickly throw something together.
This is probably the most common type of wireframe you’ll produce.
A little more thought needs to be given to specifics, such as layout and components. That said, you should be able to create something shareable in a matter of hours. Whilst I use low fidelity wireframes when co-creating, I’ll work to medium fidelity in my first official deliverable.
Medium fidelity wireframes give more accurate depictions of the layout, and detail around how things will work.
Make no mistake, adding these finer details to a wireframe is time consuming. A high fidelity wireframe is one step away from a polished visual design. Sometimes it can be hard to tell the difference!
A set of high fidelity wireframes can take several hours, sometimes even days to create. This is due to the level of precision required. Unlike low or medium fidelity, you will need to sweat the little details here.
High fidelity wireframes should always be saved until the later parts of the UX process.
It’s when you start really bringing the design to life in a way that closely resembles the final product. Your team won’t need much imagination to picture how the end result will look.
With high fidelity wireframes you’re investing a lot of time into the deliverable. It’s more about refining and iterating a single ‘safe’ concept, instead of experimentation.
Never skip straight into high fidelity. The energy required to create them will make you less inclined to try new ideas. Ideally the screen(s) should have gone through multiple versions already, in low or medium fidelity states.
A high fidelity wireframe is one step away from a polished visual design. Sometimes it can be hard to tell the difference!
A quick heads up around the use of language.
I’ve seen a lot of designers use the terms ‘wireframe’ and ‘prototype’ interchangeably. It’s important to understand that these are actually very different concepts.
When prototyping with wireframes you use any of the wireframe fidelities discussed in this guide. I’d always encourage prototyping, as it helps to add clarity to your ideas. After all, why tell when you can show?
Whether you prototype or not, make sure you’re using these terms appropriately. It will avoid confusing your project team.
I hope this has given you a better understanding of wireframe fidelity, and the different approaches you can take.
When it comes to the detail in your wireframes, there’s no correct answer. It’s all about picking the right approach for the scenario.
Think of each wireframe fidelity level as a tool in your designer’s utility belt. I promise you’ll use them all at some stage or another!
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